﻿import System.IO;

@MenuItem("Project Tools/Make Folder")
static function MakeFolder(){
	GenerateFolder();
}

static function GenerateFolder(){
	var projectPath : String = Application.dataPath +"/";
	Directory.CreateDirectory(projectPath+ "Audio");
	Directory.CreateDirectory(projectPath+ "Scripts");
	Directory.CreateDirectory(projectPath+ "Prefabs");
	Directory.CreateDirectory(projectPath+ "Materials");
	Directory.CreateDirectory(projectPath+ "Scenes");
	Directory.CreateDirectory(projectPath+ "Textures");
	Directory.CreateDirectory(projectPath+ "Fonts");
	Directory.CreateDirectory(projectPath+ "Resources");
	Directory.CreateDirectory(projectPath+ "Shaders");
	Directory.CreateDirectory(projectPath+ "Physics");
	AssetDatabase.Refresh();
}